![]() ![]() ![]() > There are more bad ports than good ones, and even the best ports were never able to come close to the real arcade game. The point in (4) and (5) is that, sometimes, the version of a game I choose to play has very little to do with the game itself, and more to do with the experience I want to have. The arcade version of Galaga might be a more refined game than the 7800 port, but I didn't play the arcade version all night with my best friend from third grade. The fact that the arcade games predated the ports is the history of the game, but not my history with the game. I played Frogger and Missile Command and Berserk! on the Atari 2600 long before I played them in the arcade. ![]() The Atari 2600 port of Centipede is flint-axe primitive, but it owns bones on a handheld. Ports to older systems (like the NES or Atari) are good there, since they're 320x240 at the highest. I have a GPI case, and some games with a lot of fine detail don't translate well to the small screen. While it's possible to set up a trackball controller for Centipede, it's much easier to play the very good Atari 7800 port. Centipede (the arcade version) used a trackball, for instance. Sometimes the arcade original has controls that don't translate well to a home console controller. There are some cases where ports are really great:Ī few people have mentioned cases where the port is a different (and sometimes better) game than the arcade versions. ![]()
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